Gestures in Total Launcher provide a highly effective way to execute system commands and manipulate custom Android homescreen layouts without relying on visible buttons. By using standard screen swipes, multi-touch inputs, and device sensor triggers, minimalist layouts become easy to achieve by making complex interactions invisible. The system divides these configuration options into global commands applied across the entire interface and object-specific triggers attached directly to individual icons or widgets. Implementing these advanced navigation mechanics maximizes screen real estate while streamlining interface control.
Navigate to begin configuring these invisible inputs:
Edit mode > Launcher Options > Key & Gestures.Total Launcher supports a wide array of inputs, including standard swipes, multi-touch interactions, and device sensor triggers (shaking or flipping the device). Configuring these allows for a minimalist design by hiding complex functionality behind invisible triggers.
The Launcher option dialog for Keys & Gestures is shown below, in 3 segmented images:
Global gestures are detected on the background of the launcher (empty space) and are not tied to specific objects. These are managed within the main launcher settings.
The Key & Gestures menu separates inputs into standard touch gestures, landscape-specific overrides, and sensor-based actions.
| Keys & Gesture Input | Description |
|---|---|
| Home key | For devices using Android's “Back-Home-Recent Apps” navigation controls the command can be re-assigned. The Android operating system does not allow third-party launchers to override the input of the Recent Apps button directly. However, any gesture can be assigned by launcher action “Recent Apps” |
| Back key | |
| Double tap | Executes a command upon quickly tapping the screen background twice. |
| Triple tap | Executes a command upon quickly tapping the screen background three times. |
| Swipe down (Left half / Right half) | Distinct actions can be assigned to swiping down on the left half versus the right half of the screen. |
| Swipe up | Triggers an action when swiping upward on an empty area. |
| Pinch out | Typically used to toggle Edit mode or open menus. |
| Two-finger swipe (Up/Down) | Supports directional swipes using two fingers simultaneously. |
| Swipe (Left/Right) | RequiresDisallow page transition by touch to be turned on. |
| Face down | Executes an action when the device is placed screen-down on a flat surface. |
| Face up | Executes an action when the device is placed screen-up. |
| Shake device | Triggers an action when the device is shaken. Includes a Shake sensitivity setting. |
The Gestures Landscape section allows for a distinct set of actions when the device is rotated.
Additional configuration options are available at the bottom of the Key & Gestures menu.
Pinch out gesture (or Pinch in depending on configuration) even if this is enabled.Launcher Action Alternatives
Gestures are generally global in nature. Look at Total Launcher's "Launcher Actions" as an alternative to accomplishing object-specific actions.
Gestures can also be assigned to individual objects, such as app icons, graphic images, or text. This allows a single object to perform multiple functions.
Examples of object-specific configurations:
For theme designers, gestures offer a way to maintain a clean aesthetic while retaining complex functionality. Advanced implementations often involve invisible objects or “hotspots.”
Graphic object (opacity set to 0) over a specific area of the wallpaper.Edit mode and using the “Bring to front” or “Order” commands to move it to the top layer.Tap or Swipe action to this invisible object to trigger the desired command.This technique is useful for:
Note: When Edit mode is active, some gestures may be disabled or modified to allow for object selection and movement. Testing should always be performed in Use mode.
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