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section:section-shadow [2026/05/20 20:58] dorepssection:section-shadow [2026/05/21 18:30] (current) – ↷ Links adapted because of a move operation doreps
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 {{tablelayout?colwidth="250px,550px"&rowsHeaderSource=auto&float=left}} {{tablelayout?colwidth="250px,550px"&rowsHeaderSource=auto&float=left}}
 ^  Shadow Add Dialog  ^  Element Descriptions  ^ ^  Shadow Add Dialog  ^  Element Descriptions  ^
-|  The Shadow Add dialog\\ {{:ui:ui-resource-shadow-add-dialog.webp?direct&200}}  | • **Label:** - Enter a filename (no spaces/only underscore ''_'' for separators) to ID when saved.\\ \\ • **Shadow color:** - See a full review of TL's Color Picker [[:section:section-color_picker|here.]] See also the discussion below for successful color selection for shadows on different backgrounds.\\ \\ • **Shadow radius:** - Controls the spread/softness of the shadow. "Radius" technically measures a distance (in pixels) the blur extends from the object's edge. (A technical review of "Radius" is [[:section:section-resource-shadow-radius-technical|here.]]) Visually it determines how "fuzzy" the shadow appears.\\ » Low values (1-5): Tight, hard-edged shadow mimicking harsh light source.\\ » High values (10+): Wide, soft-edged shadow mimicking a large, diffused light source.\\ ⇒ Note: If Offset X/Y = 0, the shadow remains perfectly centered behind the object; a higher radius will make it "glow" out from all sides.\\ \\ • **Shadow offset X:** - Controls the horizontal position of the shadow relative to the object. Positive values push the shadow to the right; negative values push the shadow to the left.\\ \\ • **Shadow offset Y:** - Controls the vertical position of the shadow relative to the object. Positive values push the shadow downwards; negative values push the shadow upwards. |+|  The Shadow Add dialog\\ {{:ui:ui-resource-shadow-add-dialog.webp?direct&200}}  | • **Label:** - Enter a filename (no spaces/only underscore ''_'' for separators) to ID when saved.\\ \\ • **Shadow color:** - See a full review of TL's Color Picker [[:section:section-color_picker|here.]] See also the discussion below for successful color selection for shadows on different backgrounds.\\ \\ • **Shadow radius:** - Controls the spread/softness of the shadow. "Radius" technically measures a distance (in pixels) the blur extends from the object's edge. (A technical review of "Radius" is [[section:section-shadow-radius-technical|here.]]) Visually it determines how "fuzzy" the shadow appears.\\ » Low values (1-5): Tight, hard-edged shadow mimicking harsh light source.\\ » High values (10+): Wide, soft-edged shadow mimicking a large, diffused light source.\\ ⇒ Note: If Offset X/Y = 0, the shadow remains perfectly centered behind the object; a higher radius will make it "glow" out from all sides.\\ \\ • **Shadow offset X:** - Controls the horizontal position of the shadow relative to the object. Positive values push the shadow to the right; negative values push the shadow to the left.\\ \\ • **Shadow offset Y:** - Controls the vertical position of the shadow relative to the object. Positive values push the shadow downwards; negative values push the shadow upwards. |
  
 ===== Practical Applications =====  ===== Practical Applications =====