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howto:howto-object_import [2026/06/30 13:56] – external edit 127.0.0.1howto:howto-object_import [2026/07/20 22:14] (current) – ↷ Links adapted because of a move operation doreps
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-<WRAP center notice centeralign> +====== Pro TipAdd an Object From Another Setup Into Your Total Launcher Layout ======
-**⚠️ v4.0 UI Transition Notice - In Process:** +
-//The release of Total Launcher v4.0 has introduced significant user interface changes. Please note that this  +
-page does not yet reflect these updates. The new layout paths, folds, and visual maps are currently being  +
-compiled and will be deployed shortly.// +
-</WRAP>+
  
 +For newer users wanting to learn and acquire assets. When viewing a shared or purchased setup and a particular object is strikingly interesting, just follow these steps to bring that object to your setup:
 +  - When Total Launcher is running either a shared or paid setup (See [[section:section-backups#to_import_a_previous_exported_or_shared_backup|here]] on how to import other setups.)
 +    - Enter [[section:section-basic_editing|Edit On mode]]. While viewing the various objects (shapes, images, icons, windows, sequences, and shadows) **select** an interesting object
 +    - In the Object Design menu (top) tap the Save icon.
 +    - The object goes to the "Saved" graphics section.
  
----- +That "Saved" graphic is now accessible, even after re-loading the original TL setup. Then those new assets will be available in the Object Design menu''Add'' > ''Graphic'' > ''Saved'' tab when the original setup is re-imported, as viewed ++here.|{{  howto:howto-object-import-saved_tab-v4.webp?direct&300  }}++
- +
- +
-====== How To: Add an Object From Other's Setups ====== +
- +
-Here's a Pro Tip to newer users wanting to learn and acquire assets. When viewing a shared or purchased setup and a particular object is strikingly interesting, just follow theses steps to bring that object to your setup: +
- +
-  - When Total Launcher is running a shared or paid setup (See [[:section:section1-2_backup_access_create_export_import#to_import_a_previous_exported_or_shared_backup|here]] on how to import other setups.) +
-  - In Edit On mode view the various objects (shapes, images, icons, windows, sequences, and shadows) and how each is linked. +
-     * but go 1 step further: +
-   - then select an interesting object and in the Object Design menu (top) tap the Save icon. That will save the object to "Saved" graphics section for access even after re-loading the original TL setup. Then those new assets will be available to access from the Object Design menu ''Add'' > ''Graphic'' > ''Saved'' tab when the original setup is re-imported, as viewed ++here.|{{  :howto:howto-object-import-saved_tab.webp?direct&300  }}+++