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Object Margins

Dialog selections are discussed below the image. For navigation to an item, make a selection in the Object Margins image.

Object Margins

Link all sides: single adjust causes all sides to change equally Sides: Left / Top / Right / Bottom - use the slider to adjust positive margins Sides: Left / Top / Right / Bottom - use the slider to adjust positive margins Suggest: Launcher automatically calculates recommended margins. Then tap OK. Cancel: Discard all input and return to previous page Cancel: Discard all input and return to previous page

Object Margins dialog. Make selection above.

For simple, non-container objects, the margin defines the empty space outside the object's boundary. For objects that act as containers for other items, the Margin setting functions exactly like a Page Margin. It defines the usable space inside the container's own borders.

A broader review of margins can be found at Understanding Margins.

The clickable items in the above dialog are:

  • None

Other items in the above dialog are:

  • Link all sides - If activated, any change to any margin will be applied to the other 3 sides.
  • Left, Top, Right, Bottom - These represent the object's container sides. Margin numbers are positive only and represent a “padding” applied to the boundary edges, moving the object further from the edge. This is useful when applying a shadow, especially for a radius greater than 10. See also the Suggest button for Launcher recommendations.
  • Suggest - The Launcher pre-calculates and 'suggests' the four margins for the object. This is a good starting point which can be modified by direct input. If selected, the 'suggestions' are placed in the 4 margin input lines. The user must select OK to accept them.
  • OK - The data entry is accepted, and the user is returned to the previous dialog. In this demo, the user must swipe right-to-left or use the browser's back arrow.

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